- MainShip.BlueColor = new Color(230, 244, 249);
- MainShip.RedColor = new Color(255, 234, 241);
+ MainShip.BlueColor = new Color(0, 184, 229);
+ MainShip.RedColor = new Color(201, 0, 68);
+
+ PolarityChange = game.Content.Load<SoundEffect>("Sound\\polaritychange");
+ ShootSound = game.Content.Load<SoundEffect>("Sound\\bullet");
+ Hit = game.Content.Load<SoundEffect>("Sound\\hit");